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 Post subject: CoD4 console Commandos
PostPosted: Mon Oct 06, 2008 9:56 pm 
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here i found something...stole from an other forum, who has stolen it from an other forum, who has stolen it from an other forum ( 8U )

Commands:
Draw your FPS on screen:
/cg_drawfps 1
Draw your Lagometer on screen:
/cg_drawlagometer 1
Max FPS command:
/com_maxfps 0

Others:
/cg_fov "80" (GAMEPLAY)*
/com_maxfps "125" (FPS)*
/snaps "30" (REGISTRY)*
/cl_maxpackets "100" (REGISTRY)*
/cl_packetdup "2" (REGISTRY)
/rate "25000" (REGISTRY)
/sm_enable 0 (FPS)*
/r_drawdecals 0 (FPS)*
/cg_drawFPS "Simple" (FPS)
/cg_brass "0" (FPS)
/r_multigpu "1" (FPS)
/r_cachemodellighting "1" (FPS)
/r_cacheSmodellighting "1" (FPS)
/cl_mouseaccel "0" (MOUSE)

Untested:
/r_rendererPreference "Shader model 2.0" (FPS)
/r_vsync "0" (FPS)
/r_smc_enable "0" (FPS)
/r_rendererPreference "0" (FPS)
/r_skincache "1" (FPS)
/cg_blood "0" (FPS)
/com_hunkmegs "512" (FPS)
/r_drawsun "0" (FPS)

Now Type In Console:
/vid_restart

Notes:
*CG FOV :: Field of view, where the value is the angle of the circular arc that is displayed
on your screen. High values will make the game appear "fisheyed".

*MAX FPS :: This command limits your maximum FPS. You may ask why you would want to do this,
and the answer is that it will help the server from having lag confusion when your frame rate
has a sudden rise or fall. Run a timedemo, collect your average FPS and use that as the limit
for when you play on-line.

*SNAPS :: This is possibly the most important setting for getting a good connection.
Snaps setting determines how many updates you recieve from the server. 20 to 30 for
56K connects in quake series 40 for high speed internet im sure the same for cod. (30 is fine).

*MAXPACKETS :: This setting puts a limit on the maximum amount of packets that can be sent to
the server via the client. This setting is useful for people with slower modems. Obviously we
all have high speed connects so set to at least 100. Lower maxpacket settings i.e 30 lowers ping
on screen but at the cost of registration.

*SM ENABLE :: Turns off unique Shadows ingame, it boosts FPS more than most commands.

*R DRAWDECALS :: Turns off details on walls and objects, however Punkbuster will kick you off for this at this time.

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 Post subject: Re: CoD4 console Commandos
PostPosted: Tue Oct 07, 2008 7:34 am 
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why u pasted it 3 times ?

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 Post subject: Re: CoD4 console Commandos
PostPosted: Tue Oct 07, 2008 8:38 am 
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very good question

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 Post subject: Re: CoD4 console Commandos
PostPosted: Tue Oct 07, 2008 10:50 am 
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xD

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 Post subject: Re: CoD4 console Commandos
PostPosted: Wed Jan 06, 2010 1:25 am 
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What system versions of CoD 4: MW2 does the clan apply to?


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 Post subject: Re: CoD4 console Commandos
PostPosted: Wed Jan 06, 2010 2:24 am 
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what?

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 Post subject: Re: CoD4 console Commandos
PostPosted: Wed Jan 06, 2010 7:23 am 
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:?

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 Post subject: Re: CoD4 console Commandos
PostPosted: Wed Jan 06, 2010 10:24 pm 
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he means pc, 360, etc

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 Post subject: Re: CoD4 console Commandos
PostPosted: Wed Jan 06, 2010 11:10 pm 
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mw2 ps3,pc

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 Post subject: Re: CoD4 console Commandos
PostPosted: Thu Jan 07, 2010 7:49 pm 
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ikeahyllan wrote:
mw2 ps3,pc


He wants to know what sections we have for CoD:MW2...So only PC...I think.

=\

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 Post subject: Re: CoD4 console Commandos
PostPosted: Thu Jan 07, 2010 8:25 pm 
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no we have a ps3 team also:)

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