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MW2 Gameplay https://redcellgaming.com/forum2/viewtopic.php?f=41&t=2452 |
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Author: | Sonsi [ Sat Oct 31, 2009 5:50 pm ] |
Post subject: | MW2 Gameplay |
Ill be posting a bunch of links where MW2 is being played, multiple copies have been released so many people have been streaming it. http://www.justin.tv/saviorx Wow...there is nuke and it literally wipes out everyone. |
Author: | Sonsi [ Sat Oct 31, 2009 7:05 pm ] |
Post subject: | Re: MW2 Gameplay |
http://www.justin.tv/digitalreborn Actual online gameplay. |
Author: | Myst [ Sun Nov 01, 2009 12:13 am ] |
Post subject: | Re: MW2 Gameplay |
SPOILERS! *Runs away* |
Author: | Infil [ Sun Nov 01, 2009 5:36 am ] |
Post subject: | Re: MW2 Gameplay |
MEDIA BLACKOUT!!!!!! |
Author: | Chris [ Sun Nov 01, 2009 1:30 pm ] |
Post subject: | Re: MW2 Gameplay |
Myst wrote: SPOILERS! *Runs away* Don't act like you haven't seen then before |
Author: | Sonsi [ Sun Nov 01, 2009 7:06 pm ] |
Post subject: | Re: MW2 Gameplay |
http://www.justin.tv/xxflash =] |
Author: | Myst [ Mon Nov 02, 2009 12:33 am ] |
Post subject: | Re: MW2 Gameplay |
Chris wrote: Myst wrote: SPOILERS! *Runs away* Don't act like you haven't seen then before No I haven't, and I really don't want to. Only thing I know is that a 25 kill streak is a nuke and I almost killed the guy that told me that. |
Author: | ritehandkid [ Mon Nov 02, 2009 1:47 am ] |
Post subject: | Re: MW2 Gameplay |
Myst wrote: Only thing I know is that a 25 kill streak is a nuke and I almost killed the guy that told me that. Kill Streaks 3 Kills - UAV 4 Kills - Care Package 4 Kills - Counter UAV 5 Kills - Sentry Gun 5 Kills - Predator Missile 6 Kills - Precision Airstrike 7 Kills - Strike 7 Kills - Attack Heli 8 Kills - Emergency Airdrop 9 Kills - Pave Low 9 Kills - Stealth Bomber 11 Kills - Chopper Gunner 11 Kills - AC-130 15 Kills - EMP 25 Kills - Tactical Nuke Perks Marathon (Tier 1) Standard: Unlimited Sprint Pro: Get over obstacles faster Sleight of Hand (Tier 1) Standard: Faster reload Pro: Aim down sights faster Scavenger (Tier 1) Standard: Retrieve ammo from dead bodies Bling (Tier 1) Standard: Dual attachments on primary weapon Pro: Dual attachments on secondary weapon One Man Army (Tier 1) Standard: Use primary weapon in secondary slot Stopping Power (Tier 2) Standard: Increased bullet damage Pro: Increased bullet damage to vehicles Lightweight (Tier 2) Standard: Move faster Hardline (Tier 2) Standard: Killstreaks rewards require 1 less kill Pro: Deathstreaks require 1 less death Cold Blooded (Tier 2) Standard: Undetectable by UAV, air support, sentries, and thermal Danger Close (Tier 2) Standard: Increases explosive weapons damage Commando (Tier 3) Standard: Increased melee distance Increased melee speed Steady Aim (Tier 3) Standard: Increased hip-fire accuracy Scrambler (Tier 3) Standard: Jams enemy radar Ninja (Tier 3) Standard: Invisible to heartbeat sensors Pro: Move silently SitRep (Tier 3) Standard: Insertions. Reveals enemy explosives and Tactical Insertions Last Stand (Tier 3) Standard: Survive after being killed for 10 second, pistol equipt. You can crawl too |
Author: | Nokill [ Mon Nov 02, 2009 9:20 am ] |
Post subject: | Re: MW2 Gameplay |
I think ill be having a hard time figuring out what streak thingy to use... just hope they won't overwrite one another like the last time cus I'd have to nuke the poop out of everyone all the time |
Author: | Infil [ Wed Nov 04, 2009 2:47 pm ] |
Post subject: | Re: MW2 Gameplay |
while some of you might already know the pc specs here they are....its really the last paragraph that is important Its not a spoiler Updated w/ actual PC minimum system requirements via Robert '402' Bowling. Modern Warfare 2 PC MSR OS: Microsoft Windows XP, Windows Vista and Windows 7 (Windows 95/98/ME/2000 are unsupported) Processor: Intel Pentium 4 3.2 GHz or AMD Athlon 64 3200+ processor or better supported Memory: 1 GB RAM Graphics: 256 MB NVIDIA GeForce 6600GT or better or ATI Radeon 1600XT or better DirectX: Microsoft DirectX(R) 9.0c Hard Drive: 12GB of free hard drive space Sound: 100% DirectX 9.0c compatible sound card Internet: Broadband connection required for Multiplayer Connectivity. Internet Connection required for activation Also found on the back of the PC packaging found on GameStop.com is the following Steam notice... Notice: Product offered subject to your acceptance of the Steam Subscriber Agreement ("SSA"). You must activate this product via the internet by registering for a Steam account and accepting the SSA. Please see http://www.steampowered.com/agreement to view the SSA prior to purchase. If you do not agree with the provisions of the SSA, you should return the game unopened to your retailer in accordance with their return policy. I think this means it will requires Steam. some of you may already know this but i posted just in case |
Author: | ritehandkid [ Wed Nov 04, 2009 4:36 pm ] |
Post subject: | Re: MW2 Gameplay |
As much as no dedicated servers sucks, steam is a great addition, they said theres going to be steam achievements too (I need to get my giantbomb score up) |
Author: | ritehandkid [ Thu Nov 05, 2009 12:23 am ] |
Post subject: | Re: MW2 Gameplay |
Kotaku wrote: PC gamers may find one more reason to grumble about Call of Duty: Modern Warfare 2, as Infinity Ward has confirmed that the maximum number of players in the game's multiplayer mode has taken a hit from 32 to 18. A max of 18 players has been the norm for the PlayStation 3 and Xbox 360 versions of previous entries Call of Duty 4: Modern Warfare and Call of Duty: World At War, but it's considerably less than previous iterations for the PC. Infinity Ward's Mackey McCandlish and Vince Zampella confirmed that 9 versus 9 multiplayer battles would be the max going forward to the chagrin of a few PC gamers already feeling burned by the switch from dedicated servers to the IW.net service. McCandlish explained that an 18-player cap was related to "the number of players we focused on when we were balancing map size, perks, classes, challenges, etc." That lead to one fan venting in the Infinity Ward developer Q&A session hosted by Best Buy's Geek Squad. "Please explain how a 9v9 match is a multiplayer experience? I'd have more fun serving lunch at a local nursing home," complained a user named "Axen." Man, there's such a fine line between Modern Warfare 2 team deathmatch and food service for invalids. Things are sounding better and better... /s |
Author: | Infil [ Thu Nov 05, 2009 12:49 am ] |
Post subject: | Re: MW2 Gameplay |
THERE IS STILL HOPE!!!! If they want to patch it in they could |
Author: | ikeahyllan [ Thu Nov 05, 2009 1:09 am ] |
Post subject: | Re: MW2 Gameplay |
GAY! how da fuck is that even mp....only time when u want to have a low amount of players are in scrims and ladders... |
Author: | Sonsi [ Thu Nov 05, 2009 2:11 am ] |
Post subject: | Re: MW2 Gameplay |
ikeahyllan wrote: GAY! how da fuck is that even mp....only time when u want to have a low amount of players are in scrims and ladders... Yea, that makes sense, when do you play a 9v9 in scrims and ladders? Exactly. There is nothing wrong with that, the maps aren't huge so it is good that there is that cap for people. Otherwise, your gonna spawn, kill someone, move 2 feet, spawnkill again, repeat. Sounds real fun to me. Edit: I just came buckets. http://www.youtube.com/watch?v=429l13dS6kQ |
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