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 Post subject: Re: Squad War(3v3)(Bracket)
PostPosted: Thu Feb 09, 2012 3:16 pm 
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MotRVenoM wrote:
We've decided


Who's "we"?

MotRVenoM wrote:
to eliminate any tie breaker games. Each team will have an equal opportunity to score no matter what server we play on, so the final will be decided on total score in the event of a tie.


This is going to affect people's running tactics. Some people prefer to kill the defenders before taking the flag and some prefer to take the flag and leg it. I suggest that US servers remove points for returns and caps, since this tactic obviously gives the defence more points.

There's also the problem that someone's internet may die in the middle of a match and his score will reset to 0. What happens then?

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 Post subject: Re: Squad War(3v3)(Bracket)
PostPosted: Thu Feb 09, 2012 5:13 pm 
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We is the few people who I have chosen to run ideas by because they are active, and they play in the tournaments. So far, we've been successfully putting ideas together. They can choose to say who they are if they want.
People are going to have to adjust their styles of running to how they play... I will work on getting the new MotR private server I am going to attempt to take the points off for flag returns and flag caps.


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 Post subject: Re: Squad War(3v3)(Bracket)
PostPosted: Thu Feb 09, 2012 8:58 pm 
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MotRVenoM wrote:
I am going to attempt to take the points off for flag returns and flag caps.


Not that hard, just install the TX admin mod for server, then it comes automatically like that.

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 Post subject: Re: Squad War(3v3)(Bracket)
PostPosted: Thu Feb 09, 2012 9:34 pm 
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Predator wrote:
MotRVenoM wrote:
I am going to attempt to take the points off for flag returns and flag caps.


Not that hard, just install the TX admin mod for server, then it comes automatically like that.


Yeah but then we lose the mod already installed on it. (Just saying)

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 Post subject: Re: Squad War(3v3)(Bracket)
PostPosted: Thu Feb 09, 2012 9:44 pm 
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remo wrote:
Predator wrote:
MotRVenoM wrote:
I am going to attempt to take the points off for flag returns and flag caps.


Not that hard, just install the TX admin mod for server, then it comes automatically like that.


Yeah but then we lose the mod already installed on it. (Just saying)
It's just one file (~100kb). Make a backup.

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 Post subject: Re: Squad War(3v3)(Bracket)
PostPosted: Fri Feb 10, 2012 12:06 am 
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TheIronhide wrote:
remo wrote:
Predator wrote:
Not that hard, just install the TX admin mod for server, then it comes automatically like that.


Yeah but then we lose the mod already installed on it. (Just saying)
It's just one file (~100kb). Make a backup.


The current admin menu mod doesnt work. I can explain over xfire. Probably the better idea. The TX NCC's dont support the Admin menu mod which is used on all the US servers.

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 Post subject: Re: Squad War(3v3)(Bracket)
PostPosted: Fri Feb 10, 2012 1:28 am 
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remo wrote:
The TX NCC's dont support the Admin menu mod which is used on all the US servers.


Don't make up lies. Because I know for a fact this is not true.

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 Post subject: Re: Squad War(3v3)(Bracket)
PostPosted: Fri Feb 10, 2012 4:46 am 
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Predator wrote:
remo wrote:
The TX NCC's dont support the Admin menu mod which is used on all the US servers.


Don't make up lies. Because I know for a fact this is not true.

Prove it to me. Get the mod files. I will get you a 12 man server to try it on. I will install our blaster mutator and admin. If you can get it to work, we will keep the file on there.


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 Post subject: Re: Squad War(3v3)(Bracket)
PostPosted: Fri Feb 10, 2012 4:48 am 
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MotRVenoM wrote:
Predator wrote:
remo wrote:
the Admin menu mod which is used on all the US servers.


Don't make up lies. Because I know for a fact this is not true.

Prove it to me. Get the mod files. I will get you a 12 man server to try it on. I will install our blaster mutator and admin. If you can get it to work, we will keep the file on there.


Does that make it easier to understand what I meant?

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 Post subject: Re: Squad War(3v3)(Bracket)
PostPosted: Fri Feb 10, 2012 8:07 am 
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MotRVenoM wrote:
I will install our blaster mutator
What exactly are you changing with the "blaster mutator"? Or are you just talking about the required equipment properties?

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 Post subject: Re: Squad War(3v3)(Bracket)
PostPosted: Fri Feb 10, 2012 12:19 pm 
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The mutator gives trandoshans the republic blaster.

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 Post subject: Re: Squad War(3v3)(Bracket)
PostPosted: Fri Feb 10, 2012 5:52 pm 
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Durza wrote:
The mutator gives trandoshans the republic blaster.
Alright.

It won't be a problem to use any NCC with that mutator. Unless you are using a different one that I know.

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 Post subject: Re: Squad War(3v3)(Bracket)
PostPosted: Fri Feb 10, 2012 8:25 pm 
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TheIronhide wrote:
Durza wrote:
The mutator gives trandoshans the republic blaster.
Alright.

It won't be a problem to use any NCC with that mutator. Unless you are using a different one that I know.

We use the ncc.u for our admin patch. I think remo was saying he might have ad it working last night. We can probably install the mod on all of our servers before the tournament starts if we're allowed to.


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 Post subject: Re: Squad War(3v3)(Bracket)
PostPosted: Fri Feb 10, 2012 8:37 pm 
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I demand an outlaw of the tag mod for this 3v3 tourney!Just to get my little tidbit of nonsense in here

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 Post subject: Re: Squad War(3v3)(Bracket)
PostPosted: Fri Feb 10, 2012 9:20 pm 
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MotRVenoM wrote:
TheIronhide wrote:
Durza wrote:
The mutator gives trandoshans the republic blaster.
Alright.

It won't be a problem to use any NCC with that mutator. Unless you are using a different one that I know.

We use the ncc.u for our admin patch.
Everyone does.

I mean the mutator for the blaster works together with the NCC.

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