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 Post subject: Re: Surprise Attack - Now With Screens
PostPosted: Wed Aug 19, 2009 2:48 am 
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Generalbob wrote:
Kimberdon wrote:
unless you get a full 16v16

YES! [steam]


...which only happened a year and a half ago when everyone who HAD the modmaps was active and willing to play

it's not gonna happen now.



Unless they decide to support it with in-game downloading of mod content, not enough people are going to have the map.
Better off making a nice small one made for the 4-6 people that are ever going to play on it at a time

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 Post subject: Re: Surprise Attack - Now With Screens
PostPosted: Wed Aug 19, 2009 5:15 am 
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Kimberdon wrote:
Generalbob wrote:
Kimberdon wrote:
unless you get a full 16v16

YES! [steam]

Unless they decide to support it with in-game downloading of mod content

YES! [steam]

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 Post subject: Re: Surprise Attack - Now With Screens
PostPosted: Wed Aug 19, 2009 6:46 am 
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Generalbob wrote:
Kimberdon wrote:
Unless they decide to support it with in-game downloading of mod content

YES! [steam]


....which isnt going to happen [nay]

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 Post subject: Re: Surprise Attack - Now With Screens
PostPosted: Wed Aug 19, 2009 11:21 am 
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.....Nice ;D

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 Post subject: Re: Surprise Attack - Now With Screens
PostPosted: Wed Aug 19, 2009 4:42 pm 
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Kimberdon wrote:
Generalbob wrote:
Kimberdon wrote:
Unless they decide to support it with in-game downloading of mod content

YES! [steam]


....which isnt going to happen [nay]

Well thanks for crushing all of my hopes, dreams and deepest desires..



Minus, how has the past day been for you in terms of progress on the map? How about adding some RedCell pictures(like the clan symbol, or pie) in a room of the map?

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 Post subject: Re: Surprise Attack - Now With Screens
PostPosted: Thu Aug 20, 2009 5:23 pm 
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Kimberdon wrote:
...which only happened a year and a half ago when everyone who HAD the modmaps was active and willing to play


good ol' times ;'(

i still remember madcat-nub spammed me till i send him the maps >:(

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 Post subject: Re: Surprise Attack - Now With Screens
PostPosted: Thu Aug 20, 2009 11:03 pm 
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...cause it took you forever to send it ;P

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 Post subject: Re: Surprise Attack - Now With Screens
PostPosted: Sun Aug 23, 2009 1:28 am 
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i definatly might end of making it smaller, it just seems way to huge. and your logic kimbo is spot on. so far progress has been a little slow, ill try to get back on it in a little bit :)

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 Post subject: Re: Surprise Attack - Now With Screens
PostPosted: Wed Aug 26, 2009 9:24 am 
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Wew, I have made some HUGE progress on this. i completely redid this map! Here are the screens of it. I have almost everything done all i need to do is add a few more spawn points, add a bunch of weapon/ health spawns, and fix the god damn elevators lol. Oh and of course add a bunch of sh** you can hide behind! ENJOY
Rep Base side:
Image
Image
Rep Hall:
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Sidehall (that leads up to second level?!?) lol:
Image
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Rep Elevator:
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Battle Room 1:
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Trando Hall:
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Trando Base:
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Another hall:
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Ramp Leading to second floor:
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Trando Elevator:
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Second level of Battle Room 1:
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Rep Elevator leads here:
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Battle Room 2 (not as tall as 1):
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Trando Hall leading to BR2:
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Trando Elevator at the top:
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Comments Would be awesome!

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 Post subject: Re: Surprise Attack - New Screens Up!!
PostPosted: Wed Aug 26, 2009 9:29 am 
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o.o that was very nice o.o

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 Post subject: Re: Surprise Attack - New Screens Up!!
PostPosted: Wed Aug 26, 2009 2:37 pm 
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might want to make some of the floors very dark so they dont begin to match with the floor
(if you think about lockdown and engine, their floors are very dark with comparison to the walls)

when the floor matches the walls throughout the whole map instead of just in certain sections, the map takes on a distinctly amateurish feel, and it's hard to judge distances and things

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 Post subject: Re: Surprise Attack - Now With Screens
PostPosted: Wed Aug 26, 2009 3:59 pm 
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Minus wrote:

Image

in this pic. you see how the wal looks like one inch thick... it might just look that way in the picture and not be like that really but giving the dividing wall some size would be nice... and also the end looks to sharp like it just cuts off. It would be nice if you hide that with something cool that we can bounce nades off. :D

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 Post subject: Re: Surprise Attack - New Screens Up!!
PostPosted: Wed Aug 26, 2009 5:26 pm 
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Kimberdon wrote:
might want to make some of the floors very dark so they dont begin to match with the floor


ok sounds good ill match up the floor with the rep side to BR1 and match the floor to the trando side to the BR2, makes since. i also made each texture different for the trando and rep side, becuase i wanted the feel to come out for each side (think of ghost ship rep is all nice and pretty, while trando is really nasty looking).

Quote:
the map takes on a distinctly amateurish feel


only becuase its true. im still learning, im not an expert or anything yet lol.

Quote:
the dividing wall some size would be nice

dont worry, its in like a diamond shape, so its like that on the other side. i can make it more square though instead of a really sharp edge. ill put some more work into it, i really really want to get these elevators to work today lol

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 Post subject: Re: Surprise Attack - New Screens Up!!
PostPosted: Thu Aug 27, 2009 3:06 am 
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looks pretty damn nice!

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 Post subject: Re: Surprise Attack - New Screens Up!!
PostPosted: Thu Aug 27, 2009 3:17 am 
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Minus wrote:
Quote:
the map takes on a distinctly amateurish feel

only becuase its true. im still learning, im not an expert or anything yet lol.


well i mean if amateurish is what you're going for then by all means..

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