007 wrote:
Losing isnt fun. I saw no way I could compete with the competition given our best line up, so I left. It's not serious business, but winning is fun.
>I like competition
>Join a clan that will only win
Competition =! winning every match. Competition is a 50% w/l ratio. A method of forcing players to grow-not to imply you need growth, but rather, if you actually wanted hard matches you would have stayed.
Honestly I don't get it. These players in 7ds (And some in TAG) come and go almost monthly; it's as if repcom has a regular high flow bloody period accompanied of hardcore PMS by a bunch of 17 yr+ old males whom don't think long enough to put 2 and 2 together. When you put everyone who's decent into one clan, and then bitch about how everyone else is bad you might have down syndrome.
Ecliptical realms may judge based on unique players played and total matches played, but that is not a reflection of whom the best clan is, it's more a reflection of who is the most active.
Lebron told me that the reason we kept the ER system is because this community cannot handle something a bit more complex with the current state of its population. I think this is completely false. Repcom would benefit significantly from a gamebattles-esque system of teams as opposed to super huge clans. We all like 4v4s the best, it only makes sense to have 4 man teams competing in ladders. The reason gamebattles was not successful for the few months we had it was because we did not fit their system, and thus, our activity was near zilch.
This all being said, it's good to see people coming back.