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 Post subject: Re: About fastswitch
PostPosted: Sun Mar 31, 2013 2:17 pm 
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Penguin wrote:
Hell wrote:
That's alright since I'm not playing a single fastswitch user again:)


Well, when you consider 99% of people who use fastswitch own you easily without their eyes in their sockets, I can see why.


A shame for you Penguin that you belong to the 1% :)

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 Post subject: Re: About fastswitch
PostPosted: Sun Mar 31, 2013 2:23 pm 
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 Post subject: Re: About fastswitch
PostPosted: Sun Mar 31, 2013 4:09 pm 
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eggrole2000 wrote:
I never use it, don't care who uses it but will support its illegalization.

When someone pops out it's not their fault you didn't have your blaster out. You took the risk of running around defenseless.


Here's an example. You just finish fighting someone long range, and then another person starts attacking you from behind. There isn't anything you can do in that situation to stay alive other than land a quick head shot or fast switch.

To me its more of a tactical thing, not something that is really that cheap of a move. Probably less gay than nade-spamming.


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 Post subject: Re: About fastswitch
PostPosted: Sun Mar 31, 2013 4:50 pm 
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Fast switching sounds like it would help there Deity but I think that still ruins the game.

It's as simple as this:

It's a glitch:Not something intended in the game. It's like the sniper no-scopre ( does scope damage cheat ). It's not intended yet you can exploit it's use :|

AKA - Cheating.

Besides it's not like KDR even matters in RepCom. If we cry about getting double teamed, just position yourself better next time. :|

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 Post subject: Re: About fastswitch
PostPosted: Sun Mar 31, 2013 4:57 pm 
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OlÐBanÐ1t wrote:
Fast switching sounds like it would help there Deity but I think that still ruins the game.

It's as simple as this:

It's a glitch:Not something intended in the game. It's like the sniper no-scopre ( does scope damage cheat ). It's not intended yet you can exploit it's use :|

AKA - Cheating.

Besides it's not like KDR even matters in RepCom. If we cry about getting double teamed, just position yourself better next time. :|


In a scrim kdr absolutely matters, especially in team deathmatch. Even the best players in the game find themselves in situations where they're getting 2v1'd. Should they just allow themselves to get killed? That's stupid. Obviously they should do whatever they need to get themselves out of the situation and survive.

Even if fastswitch is a bug, It's more of a tactical tool than anything else, and does require some level of skill to use. As long as everyone knows of its existence, and how it's done, there shouldn't be a problem.

Fastswitch is nothing compared to the unfairness of togglebehindview, centerview, and even grenade spamming.


Last edited by ~Deity on Sun Mar 31, 2013 4:59 pm, edited 1 time in total.

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 Post subject: Re: About fastswitch
PostPosted: Sun Mar 31, 2013 4:57 pm 
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~Deity wrote:
Here's an example. You just finish fighting someone long range, and then another person starts attacking you from behind. There isn't anything you can do in that situation to stay alive other than land a quick head shot or fast switch.
Thanks for the good example to show why fastswitch is lame.

You can either land a headshot, or cheat to avoid being killed. And you prefer to cheat instead of getting some skill and put yourself in the position to get a headshot.

If you get double teamed in a team match, then guess what, that's part of the game. Every game, not only RepCom. Only because you can avoid that by exploiting a bug aka because you cheat that doesnt make it any better.

Good example.

Thank you.

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 Post subject: Re: About fastswitch
PostPosted: Sun Mar 31, 2013 5:04 pm 
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TheIronhide wrote:
~Deity wrote:
Here's an example. You just finish fighting someone long range, and then another person starts attacking you from behind. There isn't anything you can do in that situation to stay alive other than land a quick head shot or fast switch.
Thanks for the good example to show why fastswitch is lame.

You can either land a headshot, or cheat to avoid being killed. And you prefer to cheat instead of getting some skill and put yourself in the position to get a headshot.

If you get double teamed in a team match, then guess what, that's part of the game. Every game, not only RepCom. Only because you can avoid that by exploiting a bug aka because you cheat that doesnt make it any better.

Good example.

Thank you.


Not even the best players in the game will be able to make that shot 10% of the time, especially if there is actually a player with a good blaster attacking them. For example, if Vanity were to get right behind a player who had a sniper out, and he was using blaster, he'll get that kill 100% of the time unless that player were to fastswitch or spam grenades.

I'm not totally against the removal of fastswitch, I'm just saying that it is perfectly reasonable to use in certain situations.


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 Post subject: Re: About fastswitch
PostPosted: Sun Mar 31, 2013 5:26 pm 
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Giving excuse to cheating and how it helps is still cheating. Calling it a "tactical tool" doesn't work. It's a video game not real life. Play the video game like it was actually designed to be played, unless you're in a mod server funning around.

cheating = cheating , no way it can't be.

For that example. It's just team communication that let Vanity come in behind the person using a sniper, and it can go even as far to say it's that persons fault to go around by themselves ( if it's TDM ). If it's CTF and you're straying on defense unless chasing flag. Well that should already be self-explanatory.

Any game in the end, half of the game is won by team-work, that includes flanking, zooming, running off and letting some1 else on team finish him off etc. This fast-switching is for us who TOTALLLLY care about points in CTF :|

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 Post subject: Re: About fastswitch
PostPosted: Sun Mar 31, 2013 5:31 pm 
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If you're sniping and about to die, you can quick switch to your blaster so the other team doesnt get your sniper. It can make or break your team's ability to hold mid on lockdown.

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 Post subject: Re: About fastswitch
PostPosted: Sun Mar 31, 2013 5:40 pm 
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~Deity wrote:
In a scrim kdr absolutely matters, especially in team deathmatch. Even the best players in the game find themselves in situations where they're getting 2v1'd. Should they just allow themselves to get killed? That's stupid. Obviously they should do whatever they need to get themselves out of the situation and survive.

If that's your opinion, then why do all you guys bitch about shotties and nades? Just sayin'

The way I see it, people are gonna keep doing it until they can't any more (just like ZB, toggle, anything short of full-blown CVing). So it's either inform everybody of them (and let the ones who think it cheating lose because of it), or make all the servers disallow these things. Since the latter seems somewhat improbable, you do the math.

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 Post subject: Re: About fastswitch
PostPosted: Sun Mar 31, 2013 8:41 pm 
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OlÐBanÐ1t wrote:
Giving excuse to cheating and how it helps is still cheating. Calling it a "tactical tool" doesn't work. It's a video game not real life. Play the video game like it was actually designed to be played, unless you're in a mod server funning around.

cheating = cheating , no way it can't be.


Whether Lucas Arts meant to leave the quick switch function in the game or not, it doesn't change the fact that it's naturally in the game. It's totally fair game to use. You act like its some sort of cheat code, such as centerview, togglebehindview, or that sniper damage code. All your doing is tapping 'R' in order to pull your weapon out a bit faster, really not a big deal. Any smart player will do it, as its the smart thing to do. Any player that is worth anything does it (at least in the U.S. community).

Compared to the actual coded cheats in the game, its nothing. I wouldn't even call it cheating at all.

OlÐBanÐ1t wrote:
This fast-switching is for us who TOTALLLLY care about points in CTF


Um.. no. It's for people who actually know how to play the videogame and win matches.

http://warzone.tx-gaming.net/wargames/reports/13/war-clubstats.asp?teamid=4&warid=2
http://warzone.tx-gaming.net/wargames/reports/13/war-clubstats.asp?teamid=3&warid=2

Take note of the differences. But hey, feel free to keep doing things your way. Seems to be working out.


Last edited by ~Deity on Mon Apr 01, 2013 3:12 am, edited 3 times in total.

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 Post subject: Re: About fastswitch
PostPosted: Sun Mar 31, 2013 9:25 pm 
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#1. Like any other player. You don't care about RepCom anymore just whatever it takes to win. I'm kinda dying/crying inside.

#2. I didn't tell you how to play RepCom. I was stating the fact of parts of any shooter game and play-styles you could use to avoid having to use a cheat to compensate for the situation you put yourself in.

#3. People who know to play "the" video game. So if this is like any other "video game" when did exploiting any element in the game EVER be considered NOT CHEATING? ( refer back to #1. You don't care ).

Last part. You show stats vs the clan with the best players vs the largest clan in the game at the moment with arguable skill levels. Also, actually knowing the game in-general excluding cheats. Mannn. I know other people in the community do, maybe even Redcell. But cheating is cheating. If you're happy to admit you cheat and win lol. Nice ego. Anyways, our views aren't changing so you might as well leave because your words are falling on deaf ears.

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 Post subject: Re: About fastswitch
PostPosted: Sun Mar 31, 2013 9:57 pm 
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This is not a game-breaking glitch, it's not that huge of a deal. An advantage is an advantage. Should it be ridded of? I don't care, I don't have an opinion. But the point is, no matter the way in which a player gets it, one will have an advantage, and the other won't. Simple as that. Zoom-blast, close range with shotty, numerous nades. Easy tactical advantages to the player who chooses to use them. They aren't cheats, they aren't all glitches (READ THIS CAREFULLY), and the players who want to use them should be able to do so, while the ones that don't want to certainly don't have to. I don't use quick switch, and I do just fine. I know people who do use it, and they don't do astronomically better than the others.

There is no point in arguing this. It's just another part of the game, and if this goes away, something else will arise.

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 Post subject: Re: About fastswitch
PostPosted: Sun Mar 31, 2013 10:00 pm 
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Not like it matters anymore since everybody knows where everybody stands. Can't noob or hide cheating so we'll just adapt do the same and move on.

>:(


RepCom 101

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 Post subject: Re: About fastswitch
PostPosted: Sun Mar 31, 2013 10:06 pm 
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OlÐBanÐ1t wrote:
#1. Like any other player. You don't care about RepCom anymore just whatever it takes to win. I'm kinda dying/crying inside.


Yeah, because fast switching is totally why clans like RnR, 7DS, and TAG are beating you. It’s not about “doing whatever it takes to win”, it’s about playing smart. Maybe you should start. Or keep getting steam rolled, I really don't care.

OlÐBanÐ1t wrote:
#2. I didn't tell you how to play RepCom. I was stating the fact of parts of any shooter game and play-styles you could use to avoid having to use a cheat to compensate for the situation you put yourself in.


No matter what sort of teamwork you use, the other team will eventually pull a few moves on you and end up surprising you in some form. When you find yourself in a tight spot, you obviously adapt to that situation. The only way around that is if you camp in your own base. If both teams do that, the match goes nowhere. (Talking TD here). Again, it's about playing smart.

OlÐBanÐ1t wrote:
#3. People who know to play "the" video game. So if this is like any other "video game" when did exploiting any element in the game EVER be considered NOT CHEATING? ( refer back to #1. You don't care ).


Because tapping ‘R’ to switch your weapon faster is such a huge exploitation of the game mechanics. It’s naturally in the game, deal with it. I could understand you having problems with coded cheats (which a lot of people use including RedCell), but making a big deal out of changing your weapon faster with the tap of a button is absurd.

OlÐBanÐ1t wrote:
ast part. You show stats vs the clan with the best players vs the largest clan in the game at the moment with arguable skill levels. Also, actually knowing the game in-general excluding cheats. Mannn. I know other people in the community do, maybe even Redcell. But cheating is cheating. If you're happy to admit you cheat and win lol. Nice ego. Anyways, our views aren't changing so you might as well leave because your words are falling on deaf ears.


I'm telling you that there is a reason why four clans finished ahead of RedCell in the last tournament. Not sure why you're not seeing the connection.

Deks wrote:
This is not a game-breaking glitch, it's not that huge of a deal.


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