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 Post subject: Re: About fastswitch
PostPosted: Sun Mar 31, 2013 10:16 pm 
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Oh I see the connection. But now you are contradicting yourself from "doing whatever it takes to survive" to "not doing whatever it takes to win" and playing smart. UMMMMM. Ok, you found/was told about something that would be considered a glitch in-game mechanics and use it to win games. That is super intelligent. AT LEAST YOU HAVE THE COMPASSION to tell everybody else how to cheat. And of course some players yourself included will pull tricks up your sleeves that are completely legit and pretty damn amazing. But the fact that you guys will admit that you use exploits to win is realllly sad. I hear talk about movement, and apparently it means nothing anymore because just work your aim, ZB/Fast switch all day and you are unstoppable. I understand you're the kind of player that only wants to roflstomp teams you play, buy unfortunately some people don't see it your way and would prefer to ACTUALLY enjoy the game it was meant to be played, and on mod maps sounds fun too, but that gives even more chance to use these exploits to ruin it.

Of-course it's not game-breaking, some glitches aren't but that doesn't mean they are intended by the developers to be used, and we all know how many elements in this game are very broken. So my points proven x3 - Deja vu.

As I said before we might as well stop before this locked since our positions on the subject are obviously not going to be changed and we're going around in circles on this.

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 Post subject: Re: About fastswitch
PostPosted: Sun Mar 31, 2013 11:07 pm 
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I see where you're coming from, I used to play this game as nice/fair as anyone, until I realized that was stupid and pointless. The objective of the game is to kill the other team, it doesn't matter how you do it as long as your not breaking any predetermined rules. That includes nade-spamming, zoom-blast, and yes, fast-switch. I can agree that these tactics are cheap in a sense, but it's also about playing smart. Personally I hate when people nade spam me (literally an instant kill and almost no way to dodge it) but I can understand why they do it. Playing nice is essentially the same as going easy on someone.

I'm personally against coded cheats, even though I'll admit I've used togglebehindview against players that have used it against me. I'm all for getting them removed on servers.

Fast switch on the other hand is way different from codes. It's naturally part of the game, whether you want to label it as a bug or not. Some will call it cheating, others feel like it's fair game. Since you can make a valid argument for both, I don't see why it should ever be forcibly removed from gameplay, especially since its been used for years now and has basically become part of general repcom strategy.

Again, I can see your point, but this isn't 2005. As the game has evolved people have figured out better/smarter/more efficient strategies that have been regularly used in gameplay over the last few years. To not use them is stupid and a little narrow-minded, from my point of view.


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 Post subject: Re: About fastswitch
PostPosted: Mon Apr 01, 2013 12:47 am 
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Don't feel like giving a long winded post of my opinion, but I would like to point out that the argument of "it is a glitch, and thus not intended to be used" is irrelevant. I'm pretty sure Lucas Arts intended for all the weapons to be used, yet we as a community have chosen to disallow the use of many of them. We collectively decide on how the game should be played, not the developers.

We use mod maps and client mods, yet frown upon the use of codes implemented in the game by it's creators (toggle,CV,etc). I just want to point out that whether or not something is intended to be used does not determine whether or not it should/shouldn't be used. Just because it's a glitch or an "exploit" does not inherently make it bad or give reason to forbid it's use.

That said this is much an issue of whether or not quick switch is unfair/unbalanced. Personally I'd agree with Deity and Deks in that it is not. I've played scrims where one team was on TS and my team was not. That is a MASSIVE advantage when you're playing on a team. Is it our fault that they were on TS and we chose not to use it? Sure. We had access to it and actively neglected to use it. Quick switch is analogous to this in that others use quick switch, which provides a distinct advantage, but you are capable of using it as well now. Whether you choose to or not is your decision.


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 Post subject: Re: About fastswitch
PostPosted: Mon Apr 01, 2013 11:23 am 
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Deity, based upon youzr argumentation, I could actually use a scope dmg 'hack'

It's not an actual hack, it is a macro you can set on every 10€+ mouse and therfore it is just smart to use it, as you don't even have to change anything in the original game or config.
Basically it is using a feature provided by a mouse, which is intended to be used and therfore it is legit. Nobody can tell me not to use the mouse I have, just because it supports this feature..


BOOM DEITY.

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 Post subject: Re: About fastswitch
PostPosted: Mon Apr 01, 2013 6:21 pm 
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Macros are allowed in any game and are used in ESL for quite a few.

A quick example, on BF3 you can set mouse4 to do a near INSTANT revive using a macro. That's allowed. There was a bug where you could 1hit kill with a certain attachment, that was allowed. Editing a config file in the games would easily result in a punkbuster ban. (Your shitty zoom damage bug you used for 2 years then cried hard about when others started using, lol gj)

However, what you forgot to realise, my dearest BS human, is that these macros are simply making a combination of keys on your mouse. They are not part of the game, they are part of the onboard software on your mouse you BS human. Absolutely and completely irrelevant. About as much relevant as sticking a piece of blu-tac in the middle of your blaster crosshair.

Gz 10/10 logic.

BOOM LIONHEART

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 Post subject: Re: About fastswitch
PostPosted: Mon Apr 01, 2013 6:27 pm 
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The command you enter in your config is simply replacing a macro you might have to set in your mouse. It is (just as a macro) a certain line-up of commands that happen after pressing a certain button, my dearest Penguin.

gz 10/10 logic.

BOOM PENGUIN

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 Post subject: Re: About fastswitch
PostPosted: Mon Apr 01, 2013 6:28 pm 
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Lionheart wrote:
The command you enter in your config is simply replacing a macro you might have to set in your mouse. It is (just as a macro) a certain line-up of commands that happen after pressing a certain button, my dearest Penguin.

gz 10/10 logic.

BOOM PENGUIN


LOOOOOOL.

What a retarded specimen of a human.

How can entering commands into the game be compared with setting your mouse to press q, q, lmb. Oh god, what a retard seriously.

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 Post subject: Re: About fastswitch
PostPosted: Mon Apr 01, 2013 6:30 pm 
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The line up of the commands is

command1 l command2 l command3 l command1 l command1

no difference if I use a macro or tweak a config, in the end it's basically the same result.

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 Post subject: Re: About fastswitch
PostPosted: Mon Apr 01, 2013 6:33 pm 
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Oh god, you are so retarded seriously.

Macro = Q, Q, FIRE, Q.

This is stored in software of the mouse. This is completely SEPERATE from the game. All you are doing is triggering key presses. At no point does this macro ever interact with the game.

Using your gay mod, the game config files are modified, to combine commands onto one key. That is done WITHIN the game and you are directly changing THE GAME. The macro never touches SWRC and you could even use this in Microsoft Word.

Idiot :)

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 Post subject: Re: About fastswitch
PostPosted: Mon Apr 01, 2013 6:41 pm 
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Penguin wrote:
Oh god, you are so retarded seriously.

Macro = Q, Q, FIRE, Q.

This is stored in software of the mouse. This is completely SEPERATE from the game. All you are doing is triggering key presses. At no point does this macro ever interact with the game.

Using your gay mod, the game config files are modified, to combine commands onto one key. That is done WITHIN the game and you are directly changing THE GAME. The macro never touches SWRC and you could even use this in Microsoft Word.

Agreed.

Eventhough there is no difference in the end-result: Scoped dmg without scoping is given and saying it should be allowed, just because someone is smart enough to set a macro is simply stupid Peng, sorry.

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 Post subject: Re: About fastswitch
PostPosted: Mon Apr 01, 2013 7:16 pm 
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As the required lock need is being slowly everforthly coming.

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 Post subject: Re: About fastswitch
PostPosted: Mon Apr 01, 2013 7:17 pm 
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Quote:

Eventhough there is no difference in the end-result: Scoped dmg without scoping is given and saying it should be allowed, just because someone is smart enough to set a macro is simply stupid Peng, sorry.
You cant be serious... A macro is completely different from a changed config (game file). What you do is modifying the game so you can always do zoom damage, when you set a macro you can only do zoom damage when you use that specific macro button. And that button would only work with the sniper, not with any other weapon (shotgun, blaster, pistol, or even mod weapons). So you had to get used to clicking that button instead of the normal fire button everytime you use the sniper. While the config doesnt change anything, you dont even have to adjust how you play, like it would be with a macro.

Is the result the same? It might be. Do you achieve the result with the same way? No.

Macro = / = changed game files.

__

Here is a comparison following your logic.

I make headshots only. But I am lazy, so can I create an aimbot and use it instead? The result is the same, I just dont waste any time aiming on my own.


That should make it even more obvious why your argument is invalid. And inbe4 stupid replies, I dont say a zoom config is as bad as an aimbot, I just followed Lionheart's basic argument/logic and brought it to the next level.

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 Post subject: Re: About fastswitch
PostPosted: Mon Apr 01, 2013 8:05 pm 
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The tweak you set in the config is also bound to a custom key.

Most mice nowadays do support macro settings and even a profile customisation, I will just take mine as an example:

I can chose whether I want to use a red, green, blue, grey and yellow profile. I can setup the macro on the red one and set it on the left mouse. As soon as I launch the game I use the red profile and got the dmg. hack setted on the left mouse and therefore it is always given.

I submit / agree that my statement saying 'it is the same' is wrong and I am sorry if I misexpressed myself there.

In my case you can achieve the same result with both ways given, and still I think it is stupid to say:

'No you are not allowed to tweak your config do achieve the dmg hack, but it is totally cool if you use a macro to achieve the same damn thing.'

Your example does lack one crucial fact iron, giving headshots is a skillbased thing, which means you cannot take impact with codes, etc. (excluding aimbots).

But by tweaking the config you basically just skip the step to create a macro, as in both cases you can bind it to any key you want.

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 Post subject: Re: About fastswitch
PostPosted: Mon Apr 01, 2013 8:40 pm 
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tl;dr anyone?

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 Post subject: Re: About fastswitch
PostPosted: Mon Apr 01, 2013 8:44 pm 
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OlÐBanÐ1t wrote:
As the required lock need is being slowly everforthly coming.

u are 1 ****ing cheeky kunt mate i swear i am goin 2 wreck u i swear on my mums life and i no u are scared lil bitch gettin your mates to send me messages saying dont meet up coz u r sum big bastard with muscles lol ****in sad mate

This is getting a bit off topic; as I stated it's about whether or not fast switch is an unfair or overpowered mechanic. I understand providing evidence to support your logic, but this isn't a thread of RepCom ethics.


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