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Mapping https://redcellgaming.com/forum2/viewtopic.php?f=38&t=4363 |
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Author: | TheIronhide [ Sun Oct 02, 2011 5:30 pm ] |
Post subject: | Mapping |
Just wondering wether there is anyone around who's able to create some maps (even if there is just a basic knowledge you can try it and I'd help as much as I can). I'd try to have some time then and create maps as well, and maybe we could work on a new RedCell mappack, the last one was released quite a while ago. So a few guys who would create 2-3 maps each should actually do it, I am still having some maps from me that have never been released (not even in WarPack). So if you'd like to create maps, or want to learn it, message me. |
Author: | eggrole2000 [ Sun Oct 02, 2011 5:46 pm ] |
Post subject: | Re: Mapping |
My unreal editor doesn't work anymore, but ill try to fix it. |
Author: | Vendetta [ Sun Oct 02, 2011 8:42 pm ] |
Post subject: | Re: Mapping |
It listens good about a new mappack. |
Author: | Vertebrata [ Sun Oct 02, 2011 10:58 pm ] |
Post subject: | Re: Mapping |
I would love to learn it. But it normally confuses me greatly. |
Author: | Yourself [ Mon Oct 03, 2011 5:37 am ] |
Post subject: | Re: Mapping |
I've mapped with GTKRadiant before, is UnrealED similar? |
Author: | TheIronhide [ Mon Oct 03, 2011 11:40 am ] |
Post subject: | Re: Mapping |
Yourself wrote: I've mapped with GTKRadiant before, is UnrealED similar? I honestly have to say that I do not know that editor, but according to the screenshots I found on Google it's a little bit similiar. Of course not the same by far, but with some practice I'm sure you can get used to it.By the way I already worked on 2 maps yesterday which are both almost finished, one of them is an arena map the other one more similiar to Engine. Spoiler: Spoiler: Edit: Almost forgot that I also made a map some weeks ago when I've been in TX, however that map has never been released. I do not have many new screens of it but I already fixed many things and added more than you can see on the screens. Because this map was supposed to be in the WarPack there are WarPack logos on it, but as I said before, it has never been released. Spoiler: |
Author: | Vertebrata [ Mon Oct 03, 2011 11:45 am ] |
Post subject: | Re: Mapping |
Great maps. need any help testing stuff just ask |
Author: | Yourself [ Mon Oct 03, 2011 4:02 pm ] |
Post subject: | Re: Mapping |
Nice work, I especially like the lighting on the first two maps you posted: not too bright, not too saturated, but balanced. |
Author: | eggrole2000 [ Mon Oct 03, 2011 5:07 pm ] |
Post subject: | Re: Mapping |
I really like the 3rd one.....it just looks soo dope. |
Author: | Vertebrata [ Mon Oct 03, 2011 5:22 pm ] |
Post subject: | Re: Mapping |
I rememebr the 3rd one Also i was wondering if you can show me some stuff or give me a way to learn the stuff to make a couple of basic maps. |
Author: | TheIronhide [ Mon Oct 03, 2011 7:04 pm ] |
Post subject: | Re: Mapping |
Just finished another map. ^^ Spoiler: |
Author: | Angelus [ Mon Oct 03, 2011 7:07 pm ] |
Post subject: | Re: Mapping |
id be willing to give mapping one more try, i might check out the sandcrawler tutorial again before i ask u to teach me tho lolz |
Author: | Vertebrata [ Mon Oct 03, 2011 10:22 pm ] |
Post subject: | Re: Mapping |
I'm happy there are ACPs. So you are making a RedCell mappack? |
Author: | Angelus [ Mon Oct 03, 2011 10:22 pm ] |
Post subject: | Re: Mapping |
so much for me being able to map, cant even get Unreal Editor to open |
Author: | Yourself [ Tue Oct 04, 2011 5:43 am ] |
Post subject: | Re: Mapping |
@Angelus: Have you tried setting bumpmapping to low? If that doesn't do it for you, you may be able to find help at http://www.sandcrawler.net. |
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